MAX
A network for African founders, developers, creators and problem-solvers to find each other, organise around real challenges and build together.
Open interactive demo →Last Dices Labs is where we prototype and explain product ideas before they are treated as released products. Current work spans builder collaboration, social discovery, student accommodation, fresh-produce procurement and physical computing.
A network for African founders, developers, creators and problem-solvers to find each other, organise around real challenges and build together.
Open interactive demo →A social discovery experience built around small, interest-led gatherings that move connection from the feed to the table.
Open interactive demo →A student accommodation discovery and matching experience designed to make finding the next home simpler, clearer and more human.
Open interactive demo →A structured marketplace connecting farmers and fresh-produce suppliers with restaurants, hospitality businesses, retailers and other bulk buyers.
Open interactive demo →Research into useful memory, compute, connectivity, power and prototype-workflow hardware. Public categories are research directions, not final product specifications.
Lab status describes development state only. It is not presented as customer adoption, revenue, regulatory approval or market validation.
Each Lab begins with a specific problem or coordination gap that can be described in plain language.
Interactive demos explain the intended workflow so people can understand the idea before a full product exists.
Features, inventory, adoption and release status are not presented as facts until the underlying evidence exists.
Feedback, waitlist interest and product testing help determine whether a concept deserves deeper development.
It is the public product-development area for Last Dices. MAX, TableTalk, Mbongo and Zotsho are software concepts in development, while the Hardware Lab covers experimental physical tools and interfaces. Explore a product page to see the problem, intended audience, concept workflow and current status.